
:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/22715274/ss_965ae3637c16e256816bf44b7d4a7604405c4e60.jpeg)
Whereas in Company of Heroes 2, there is only one type. If you have enough of these, you can easily out-manufacture the enemy and overrun him with sheer force. These are usually in areas where there is bound to be enough fighting to make them worth their while. Exceptions do exist, such as Hochwald Gap and the Scheldt, where there are only 2 or 1 high resource points, and the main ones being fought over are Medium Resource Points. These are usually somewhat centered, but they are less likely to be fought over unlike High Resource Points. Produces 10 resources per minute, 18 when secured These are often near HQ's or in the corner of the map, as they are usually unimportant. Produces 5 resources per minute, 8 when secured. When secured their purpose and function does not change. These provide only manpower but they are important in a strategic manner: by connecting resource points together, being near the main bases, being in the center of the map, marking the front line, etc. The type of point is displayed on a tooltip when hovering over the objective: In Company of Heroes, there are four types of strategic points.

For example, US Riflemen capture at 1.5x speed, and Volksgrenadiers gain 25% capturing speed when advancing to Skirmish Phase at the Reich Headquarters. If you still maintain possession of the sectors when they are reconnected to the HQ, full functionality will be restored.ĭifferent units may have different capture rates. If this occurs, the sector will flash blue on the map. Note that other than vision, sectors must be connected to your HQ sector in a chain in order to have these benefits, or else they will be cut off. Controlled sectors also increase your population capacity (which determines the number and type of units you can field at a given moment).

Capturing strategic points can provide Resources, those being fuel, manpower, and munitions.This makes it slightly harder for enemies to move into your territory without being noticed. A captured strategic point will provide vision in a small area around it.The point of building structures (often Active Defenses, but sometimes other types of support structures like the Medic Station) is to be able to hold your territory. This is significant as it allows you to construct more than simple Passive Defenses. Capturing strategic points marks the sector it is in as your territory.Capturing strategic points confers several advantages to the owner: This can be done by all Infantry, few Weapon Teams and even fewer light Vehicles. In order to gain advantage in battle, strategic points must be captured. Strategic Points are the most important factor in the game.
